There's a very interesting thread over on the Moviestorm forums where users have been asked to nominate their favourite movies for the Hall of Fame. It's basically a list of nominations, (although you're allowed to nominate your own movies, which seems a little odd to me. Even odder, you're allowed to nominate your own movies in secret by PMing Moviestorm!)
I've posted a list of movies which for a variety of reasons have inspired me along the way. Sometimes because of attention to detail, or overall quality, or because of the story, or because it was funny, etc. However, it's not just Moviestorm movies that have encouraged me along the way, so here's my list including movies shot in Second Life, The Movies, and other software;
The Unexpected, by Kkffoo
Saving Grace, by Sisch
Le Rondeau, by Primaveranz
I bin gat wat taem, by Primaveranz
Blue Knights: The Jumper, by act3scene24
Merry Christmas, Sweetheart (number 10), by act3scene24
Control Point, by Mellowhardy
Northern Lasses (series), by Luxaeternam
Albion, by Luxaeternam
Danse Macabre, by Poulet Noir
The Stolen Child, by Lainy Voom
The Wizard of OS, by Tom Jantol
The Shadow Over Innsmouth, by JosephKW
Coming Home, by Lizard
Orientation, by Chantal Harvey
Family Values, by Edan Mackenzie
Generally speaking, these directors only do good stuff - you can pick any of their completed movies and see something impressive. Hopefully there's something in this list that you haven't seen before.
I'd be interested to hear any recommendations you have for movies worth watching. (Other than your own of course...)
Saturday, 28 January 2012
Thursday, 12 January 2012
Muvizu - First Impressions
Today I had a chance to see a demo of Muvizu for the first time, capably delivered by one of the developers. I've been aware of the software for some time now but haven't really properly investigated.
As you're probably aware Muvizu is an animation package built on the sublime Unreal engine. It is still in public beta but has a very slick, polished feel. What I was most impressed with were the camera focus and depth of field controls, and the beautiful lighting system which allows the director to create tremendously atmospheric and shadowy scenes.
The other striking thing about Muvizu is the cartoony nature of the characters and props. Any movie made with this software is gonna have to have a punch line!
David, who was demonstrating, claims that Muvizu isn't a competitor as such for Moviestorm (my current weapon of choice), and I'd have to agree, to a point. Sure, it's going to appeal to those of us with a creative need to make animations, but the type of movies you want to make are going to dictate the best tool for the job; you want thought-provoking drama? Moviestorm or iClone is probably the right tool. You want to have a stab at creating your own Toy Story or WallE? Muvizu has gotta be consideration.
Will I give it a go? Probably. If I can ever find the time, and right now isn't the time. Of course I'm notoriously impatient when it comes to learning new applications. But Muvizu did look very approachable.
Have you used it? How did you find it?
As you're probably aware Muvizu is an animation package built on the sublime Unreal engine. It is still in public beta but has a very slick, polished feel. What I was most impressed with were the camera focus and depth of field controls, and the beautiful lighting system which allows the director to create tremendously atmospheric and shadowy scenes.
The other striking thing about Muvizu is the cartoony nature of the characters and props. Any movie made with this software is gonna have to have a punch line!
David, who was demonstrating, claims that Muvizu isn't a competitor as such for Moviestorm (my current weapon of choice), and I'd have to agree, to a point. Sure, it's going to appeal to those of us with a creative need to make animations, but the type of movies you want to make are going to dictate the best tool for the job; you want thought-provoking drama? Moviestorm or iClone is probably the right tool. You want to have a stab at creating your own Toy Story or WallE? Muvizu has gotta be consideration.
Will I give it a go? Probably. If I can ever find the time, and right now isn't the time. Of course I'm notoriously impatient when it comes to learning new applications. But Muvizu did look very approachable.
Have you used it? How did you find it?
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